fix: 组队群统一 group_订单ID,入队发消息并拉商家/老板

开组/入队订阅派单方;发送「已组队」;进聊与代理发消息在有组队时走订单群;队友可进群。

Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
XingQue
2026-07-27 07:59:16 +08:00
parent 96f1a80395
commit caef4bf56c
3 changed files with 149 additions and 9 deletions

View File

@@ -124,6 +124,99 @@ def _subscribe_uids_to_order_group(order_id: str, uids: list):
return False
def _dashou_display_name(uid: str) -> str:
try:
from users.business_models import User
from users.models import UserDashou
u = User.query.filter(UserUID=uid).first()
if not u:
return f'打手{(uid or "")[:6]}'
try:
p = u.DashouProfile
if p and p.nicheng:
return p.nicheng
except Exception:
pass
try:
p = UserDashou.query.filter(user=u).first()
if p and p.nicheng:
return p.nicheng
except Exception:
pass
return f'打手{(uid or "")[:6]}'
except Exception:
return f'打手{(uid or "")[:6]}'
def _sync_team_order_group_chat(order, dashou_uids: list, *, announce_uid=None, announce_text=None):
"""
组队群统一 group_{订单ID}
- 订阅:打手们 + 商家/老板(派单方)
- 可选:发送入队/开组系统消息,触发监听中用户实时收到
"""
oid = (getattr(order, 'OrderID', None) or '').strip()
if not oid:
return False
try:
from utils.chat_utils import (
_subscribe_users_to_group,
_send_group_message,
_get_self_goeasy_appkey,
_get_self_goeasy_secret,
_get_local_partner_info,
_full_local_avatar,
)
appkey = _get_self_goeasy_appkey()
secret = _get_self_goeasy_secret()
if not appkey:
return False
group_id = f'group_{oid}'
user_ids = []
for u in dashou_uids or []:
u = (u or '').strip()
if u:
gid = f'Ds{u}'
if gid not in user_ids:
user_ids.append(gid)
partner_id, partner_name, partner_avatar = _get_local_partner_info(order)
if partner_id and partner_id not in user_ids:
user_ids.append(partner_id)
if not user_ids:
return False
ok = _subscribe_users_to_group(user_ids, [group_id], appkey, secret)
if not ok:
logger.warning('组队订阅群失败 order=%s users=%s', oid, user_ids)
if announce_uid and announce_text:
sender_id = f'Ds{announce_uid}'
sender_name = _dashou_display_name(announce_uid)
sender_avatar = ''
try:
from users.business_models import User
uu = User.query.filter(UserUID=announce_uid).first()
if uu:
sender_avatar = _full_local_avatar(getattr(uu, 'Avatar', None) or '')
except Exception:
pass
desc = (order.Description or '')[:20]
group_name = (desc + '') if order.Description and len(order.Description) > 20 else (order.Description or f'订单{oid}')
sent = _send_group_message(
appkey, secret, group_id, sender_id, sender_name, sender_avatar,
announce_text, None, group_name=group_name, order_id=oid,
)
if not sent:
logger.warning('组队群消息发送失败 order=%s text=%s', oid, announce_text)
return bool(ok and sent)
return bool(ok)
except Exception as e:
logger.warning('组队群同步失败 order=%s: %s', oid, e)
return False
@transaction.atomic
def open_recruit(
*,
@@ -210,7 +303,13 @@ def open_recruit(
joined_at=now,
).save()
_subscribe_uids_to_order_group(oid, [leader_uid])
name = _dashou_display_name(leader_uid)
_sync_team_order_group_chat(
order,
[leader_uid],
announce_uid=leader_uid,
announce_text=f'{name} 已开启组队招募,请在组队群沟通',
)
_log(club_id, oid, rec.id, leader_uid, 'open', f'mode={mode} need={need} display={display}')
return rec
@@ -429,7 +528,13 @@ def join_recruit(*, recruit_id: int, user_uid: str, game_id: str, request=None,
TeamRecruit.objects.filter(id=rec.id).update(joined_count=F('joined_count') + 1, UpdateTime=now)
rec.refresh_from_db()
_set_dashou_busy(user_uid, True)
_subscribe_uids_to_order_group(rec.order_id, [user_uid, rec.leader_uid])
name = _dashou_display_name(user_uid)
_sync_team_order_group_chat(
order,
[user_uid, rec.leader_uid, order.PlayerID],
announce_uid=user_uid,
announce_text=f'{name} 已组队',
)
_log(rec.club_id, rec.order_id, rec.id, user_uid, 'join', game_id)
if int(rec.joined_count or 0) >= int(rec.need_count or 0):