import t from stdint import * from w32.win32base import * class CRITICAL_SECTION(): DebugInfo: VOIDPTR LockCount: LONG RecursionCount: LONG OwningThread: HANDLE LockSemaphore: HANDLE SpinCount: QWORD def InitializeCriticalSection(lpCriticalSection: CRITICAL_SECTION | t.CPtr) -> VOID | t.State: pass def EnterCriticalSection(lpCriticalSection: CRITICAL_SECTION | t.CPtr) -> VOID | t.State: pass def LeaveCriticalSection(lpCriticalSection: CRITICAL_SECTION | t.CPtr) -> VOID | t.State: pass def DeleteCriticalSection(lpCriticalSection: CRITICAL_SECTION | t.CPtr) -> VOID | t.State: pass def TryEnterCriticalSection(lpCriticalSection: CRITICAL_SECTION | t.CPtr) -> BOOL | t.State: pass def SetCriticalSectionSpinCount(lpCriticalSection: CRITICAL_SECTION | t.CPtr, dwSpinCount: ULONG) -> ULONG | t.State: pass def InitializeCriticalSectionAndSpinCount(lpCriticalSection: CRITICAL_SECTION | t.CPtr, dwSpinCount: ULONG) -> BOOL | t.State: pass def CreateMutexA(lpMutexAttributes: SECURITY_ATTRIBUTES | t.CPtr, bInitialOwner: BOOL, lpName: LPCSTR) -> HANDLE | t.State: pass def CreateMutexW(lpMutexAttributes: SECURITY_ATTRIBUTES | t.CPtr, bInitialOwner: BOOL, lpName: LPCWSTR) -> HANDLE | t.State: pass def OpenMutexA(dwDesiredAccess: ULONG, bInheritHandle: BOOL, lpName: LPCSTR) -> HANDLE | t.State: pass def OpenMutexW(dwDesiredAccess: ULONG, bInheritHandle: BOOL, lpName: LPCWSTR) -> HANDLE | t.State: pass def ReleaseMutex(hMutex: HANDLE) -> BOOL | t.State: pass def CreateEventA(lpEventAttributes: SECURITY_ATTRIBUTES | t.CPtr, bManualReset: BOOL, bInitialState: BOOL, lpName: LPCSTR) -> HANDLE | t.State: pass def CreateEventW(lpEventAttributes: SECURITY_ATTRIBUTES | t.CPtr, bManualReset: BOOL, bInitialState: BOOL, lpName: LPCWSTR) -> HANDLE | t.State: pass def OpenEventA(dwDesiredAccess: ULONG, bInheritHandle: BOOL, lpName: LPCSTR) -> HANDLE | t.State: pass def OpenEventW(dwDesiredAccess: ULONG, bInheritHandle: BOOL, lpName: LPCWSTR) -> HANDLE | t.State: pass def SetEvent(hEvent: HANDLE) -> BOOL | t.State: pass def ResetEvent(hEvent: HANDLE) -> BOOL | t.State: pass def PulseEvent(hEvent: HANDLE) -> BOOL | t.State: pass def CreateSemaphoreA(lpSemaphoreAttributes: SECURITY_ATTRIBUTES | t.CPtr, lInitialCount: LONG, lMaximumCount: LONG, lpName: LPCSTR) -> HANDLE | t.State: pass def CreateSemaphoreW(lpSemaphoreAttributes: SECURITY_ATTRIBUTES | t.CPtr, lInitialCount: LONG, lMaximumCount: LONG, lpName: LPCWSTR) -> HANDLE | t.State: pass def OpenSemaphoreA(dwDesiredAccess: ULONG, bInheritHandle: BOOL, lpName: LPCSTR) -> HANDLE | t.State: pass def OpenSemaphoreW(dwDesiredAccess: ULONG, bInheritHandle: BOOL, lpName: LPCWSTR) -> HANDLE | t.State: pass def ReleaseSemaphore(hSemaphore: HANDLE, lReleaseCount: LONG, lpPreviousCount: LONG | t.CPtr) -> BOOL | t.State: pass def WaitForSingleObject(hHandle: HANDLE, dwMilliseconds: ULONG) -> ULONG | t.State: pass def WaitForSingleObjectEx(hHandle: HANDLE, dwMilliseconds: ULONG, bAlertable: BOOL) -> ULONG | t.State: pass def WaitForMultipleObjects(nCount: ULONG, lpHandles: VOIDPTR, bWaitAll: BOOL, dwMilliseconds: ULONG) -> ULONG | t.State: pass def WaitForMultipleObjectsEx(nCount: ULONG, lpHandles: VOIDPTR, bWaitAll: BOOL, dwMilliseconds: ULONG, bAlertable: BOOL) -> ULONG | t.State: pass def InitializeSRWLock(SRWLock: VOIDPTR) -> VOID | t.State: pass def AcquireSRWLockExclusive(SRWLock: VOIDPTR) -> VOID | t.State: pass def AcquireSRWLockShared(SRWLock: VOIDPTR) -> VOID | t.State: pass def ReleaseSRWLockExclusive(SRWLock: VOIDPTR) -> VOID | t.State: pass def ReleaseSRWLockShared(SRWLock: VOIDPTR) -> VOID | t.State: pass