Files
TankIC/build_bundle.py
T
TermiNexus 972928e848 refactor(schema): 新增字段抽象层,透视滤除非本车节点并重做敌我判定
新增 hornet_schema.js 集中维护匿名引擎字段映射与导出键,支持 SelfCheck 自检失配;透视兜底扫描增加车体距离闸门,只保留跟着本车动的节点;敌我改为按队伍编号(k3_1)每帧比对,中立时沿用上次结果,取消一次判定永久锁定;穿坦克改用抽象字段名。
2026-10-20 20:18:14 +08:00

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# -*- coding: utf-8 -*-
"""3DTank 工具链 bundle 构建脚本
将各分开编写的 JS 文件按依赖顺序 concat 成一个 3dtank_bundle.js
输出到项目根目录,粘贴到浏览器控制台即可一键加载全部功能
"""
import os
import sys
BASE = os.path.dirname(os.path.abspath(__file__))
TOOLS = os.path.join(BASE, "tools")
OUTPUT = os.path.join(BASE, "3dtank_bundle.js")
# 同时复制到 unpacked 目录供 main.b7114b43.js 自动加载
UNPACKED_DIR = os.path.join(BASE, "3dtank.com", "play", "static", "js", "unpacked")
UNPACKED_OUTPUT = os.path.join(UNPACKED_DIR, "hornet_bundle.js")
# 按依赖顺序加载
FILES = [
"hook_gamemode.js", # 1. Hook 捕获 GameMode(异步)
"hornet_schema.js", # 2. 字段抽象层(匿名引擎字段 → 语义名,换版本只改这里)
"hornet_lib.js", # 3. 公共库(软警告,不阻塞加载)
"hornet_radar.js", # 4. 雷达模块 -> __hornetTools__.Radar
"hornet_3d_wireframe.js",# 5. 3D透视模块 -> __hornetTools__.Wireframe
"hornet_rearview.js", # 6. 后视镜模块 -> __hornetTools__.Rearview
"hornet_aim_warning.js", # 7. 瞄准警告模块 -> __hornetTools__.AimWarning
"hornet_freelook.js", # 8. 自由视角模块 -> __hornetTools__.FreeLook
"hornet_warsandbox.js", # 9. 战争沙盘模块 -> __hornetTools__.WarSandbox
"hornet_mouse.js", # 10. 鼠标输入稳定器 -> __hornetTools__.Mouse
"hornet_noclip.js", # 11. 穿坦克(忽略玩家碰撞)-> __hornetTools__.NoClip
"hornet_panel.js", # 12. 控制面板(Alt+T + HUD)
"hornet_prefetch.js", # 13. 车库资源预热(战局空闲时后台加载车库所需资源)
]
HEADER = """// ============================================================
// 3DTank 工具链 Bundle (自动生成,请勿手动编辑)
// 构建: python build_bundle.py
// 用法: 全选粘贴到 3DTank 游戏页面控制台
// 操作: Alt+T 打开控制面板 | 左上角 HUD 显示状态
// ============================================================
"""
def main():
parts = []
total = 0
for fn in FILES:
fp = os.path.join(TOOLS, fn)
if not os.path.exists(fp):
print("[ERROR] 文件不存在: " + fp)
sys.exit(1)
with open(fp, 'r', encoding='utf-8') as f:
content = f.read()
size = len(content.encode('utf-8'))
parts.append("// ===== " + fn + " =====\n" + content)
print("[OK] " + fn + " (" + str(size) + " bytes)")
total += size
bundle = HEADER + "\n\n".join(parts) + "\n"
with open(OUTPUT, 'w', encoding='utf-8') as f:
f.write(bundle)
print("\n[DONE] 输出: " + OUTPUT)
print(" 大小: " + str(len(bundle.encode('utf-8'))) + " bytes")
print(" 模块: " + str(len(FILES)) + " 个文件")
# 复制到 unpacked 目录供 main.b7114b43.js 自动加载
try:
with open(UNPACKED_OUTPUT, 'w', encoding='utf-8') as f:
f.write(bundle)
print(" 已复制到: " + UNPACKED_OUTPUT)
except Exception as e:
print(" [WARN] 复制到 unpacked 失败: " + str(e))
if __name__ == '__main__':
main()