feat(panel): Alt+T 面板新增「电磁炮设置」——锁定/蓄力时长可实时调
启用时长覆盖(checkbox) + 锁定/蓄力(s) 滑块 0.1~5.0/步进0.05,拖动立即写入 window.__hornetLockSec__ 并持久化到 localStorage(hornet_lock_on/hornet_lock_sec)。实测门槛:1.5s/2.0s 满伤,1.0s/0.1s 无伤害。
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@@ -5892,6 +5892,39 @@
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if (tools.WarSandbox) tools.WarSandbox.SetMarkerSize(v);
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if (tools.WarSandbox) tools.WarSandbox.SetMarkerSize(v);
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});
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});
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// ===== 电磁炮(RAILGUN / z4t)设置 =====
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// 锁定/蓄力时长实时覆盖 window.__hornetLockSec__(游戏内 z4t.w187() 优先读它),
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// 拖动滑块**立即生效**,不需要重打包或刷新页面。
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// 实测门槛:1.5s / 2.0s / 原版3~5s = 满伤;1.0s / 0.1s = 无伤害 ⇒ 门槛在 1.0~1.5s。
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var rgSec = MakeSettingsSection('电磁炮设置');
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var rgSecVal = 1.5;
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function ApplyLock(v) { window.__hornetLockSec__ = (v > 0 ? v : undefined); }
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function SaveLock(on, v) {
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try {
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localStorage.setItem('hornet_lock_on', on ? '1' : '0');
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localStorage.setItem('hornet_lock_sec', String(v));
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} catch (e) {}
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}
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var rgOnCtl = rgSec.checkbox('启用时长覆盖', function(on) {
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ApplyLock(on ? rgSecVal : 0);
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SaveLock(on, rgSecVal);
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});
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var rgLockCtl = rgSec.slider('锁定/蓄力(s)', 0.1, 5.0, 0.05, function(v) { return v.toFixed(2); }, function(v) {
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rgSecVal = v;
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if (rgOnCtl.get()) ApplyLock(v);
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SaveLock(rgOnCtl.get(), v);
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});
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(function () { // 回填上次保存的配置
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try {
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var on = localStorage.getItem('hornet_lock_on') === '1';
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var v = parseFloat(localStorage.getItem('hornet_lock_sec'));
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if (isFinite(v) && v > 0) rgSecVal = v;
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rgLockCtl.set(rgSecVal);
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rgOnCtl.set(on);
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ApplyLock(on ? rgSecVal : 0);
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} catch (e) {}
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})();
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// 从工具读取当前设置(打开面板时同步)
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// 从工具读取当前设置(打开面板时同步)
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function SyncWfSettings() {
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function SyncWfSettings() {
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var tools = window.__hornetTools__ || {};
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var tools = window.__hornetTools__ || {};
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@@ -5892,6 +5892,39 @@
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if (tools.WarSandbox) tools.WarSandbox.SetMarkerSize(v);
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if (tools.WarSandbox) tools.WarSandbox.SetMarkerSize(v);
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});
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});
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// ===== 电磁炮(RAILGUN / z4t)设置 =====
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// 锁定/蓄力时长实时覆盖 window.__hornetLockSec__(游戏内 z4t.w187() 优先读它),
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// 拖动滑块**立即生效**,不需要重打包或刷新页面。
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// 实测门槛:1.5s / 2.0s / 原版3~5s = 满伤;1.0s / 0.1s = 无伤害 ⇒ 门槛在 1.0~1.5s。
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var rgSec = MakeSettingsSection('电磁炮设置');
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var rgSecVal = 1.5;
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function ApplyLock(v) { window.__hornetLockSec__ = (v > 0 ? v : undefined); }
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function SaveLock(on, v) {
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try {
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localStorage.setItem('hornet_lock_on', on ? '1' : '0');
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localStorage.setItem('hornet_lock_sec', String(v));
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} catch (e) {}
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}
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var rgOnCtl = rgSec.checkbox('启用时长覆盖', function(on) {
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ApplyLock(on ? rgSecVal : 0);
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SaveLock(on, rgSecVal);
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});
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var rgLockCtl = rgSec.slider('锁定/蓄力(s)', 0.1, 5.0, 0.05, function(v) { return v.toFixed(2); }, function(v) {
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rgSecVal = v;
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if (rgOnCtl.get()) ApplyLock(v);
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SaveLock(rgOnCtl.get(), v);
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});
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(function () { // 回填上次保存的配置
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try {
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var on = localStorage.getItem('hornet_lock_on') === '1';
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var v = parseFloat(localStorage.getItem('hornet_lock_sec'));
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if (isFinite(v) && v > 0) rgSecVal = v;
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rgLockCtl.set(rgSecVal);
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rgOnCtl.set(on);
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ApplyLock(on ? rgSecVal : 0);
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} catch (e) {}
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})();
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// 从工具读取当前设置(打开面板时同步)
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// 从工具读取当前设置(打开面板时同步)
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function SyncWfSettings() {
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function SyncWfSettings() {
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var tools = window.__hornetTools__ || {};
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var tools = window.__hornetTools__ || {};
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@@ -543,6 +543,39 @@
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if (tools.WarSandbox) tools.WarSandbox.SetMarkerSize(v);
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if (tools.WarSandbox) tools.WarSandbox.SetMarkerSize(v);
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});
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});
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// ===== 电磁炮(RAILGUN / z4t)设置 =====
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// 锁定/蓄力时长实时覆盖 window.__hornetLockSec__(游戏内 z4t.w187() 优先读它),
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// 拖动滑块**立即生效**,不需要重打包或刷新页面。
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// 实测门槛:1.5s / 2.0s / 原版3~5s = 满伤;1.0s / 0.1s = 无伤害 ⇒ 门槛在 1.0~1.5s。
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var rgSec = MakeSettingsSection('电磁炮设置');
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var rgSecVal = 1.5;
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function ApplyLock(v) { window.__hornetLockSec__ = (v > 0 ? v : undefined); }
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function SaveLock(on, v) {
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try {
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localStorage.setItem('hornet_lock_on', on ? '1' : '0');
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localStorage.setItem('hornet_lock_sec', String(v));
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} catch (e) {}
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}
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var rgOnCtl = rgSec.checkbox('启用时长覆盖', function(on) {
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ApplyLock(on ? rgSecVal : 0);
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SaveLock(on, rgSecVal);
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});
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var rgLockCtl = rgSec.slider('锁定/蓄力(s)', 0.1, 5.0, 0.05, function(v) { return v.toFixed(2); }, function(v) {
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rgSecVal = v;
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if (rgOnCtl.get()) ApplyLock(v);
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SaveLock(rgOnCtl.get(), v);
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});
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(function () { // 回填上次保存的配置
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try {
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var on = localStorage.getItem('hornet_lock_on') === '1';
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var v = parseFloat(localStorage.getItem('hornet_lock_sec'));
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if (isFinite(v) && v > 0) rgSecVal = v;
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rgLockCtl.set(rgSecVal);
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rgOnCtl.set(on);
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ApplyLock(on ? rgSecVal : 0);
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} catch (e) {}
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})();
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// 从工具读取当前设置(打开面板时同步)
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// 从工具读取当前设置(打开面板时同步)
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function SyncWfSettings() {
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function SyncWfSettings() {
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var tools = window.__hornetTools__ || {};
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var tools = window.__hornetTools__ || {};
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